press resources
We’re happy to assist you with information about our mission, company and products, or fact check your post or article. Feel free to reach out to Anne or Gautam.
Anne Miltenburg
anne@internetofelephants.com
+254 713 214 324 (East Africa Time)
Gautam Shah
gautam@internetofelephants.com
+254 715 277 453 (East Africa Time)
image bank
Images are available royalty-free for fair use in product reviews, interviews, publications, and posts relating to Internet of Elephants and our products Safari Central, Wild Beauty, Wildeverse, and Unseen Empire.
Find our image bank with product images here.
When using any of our images, please use the credit line: images courtesy Internet of Elephants. and link to www.internetofelephants.com or the product websites for Unseen Empire, Safari Central, Wildeverse, or Run Wild.
Selected press
Using the Metaverse to Connect and Protect the Natural World
Stanford Social Innovation Review, July 2022
Using AR to build a herd of urban conservationists.
Unity blog, March 2022
Getting Honest About What We’re Willing to Risk for the Planet
Stanford Social Innovation Review, September 2021
'Unseen Empire' turns a huge wildlife camera trap study into a game
CNN, July 2021
Can video games make people care about conservation?
National Geographic, May 2020
Game-changers and change-makers: 25 ideas for a greener future
National Geographic, April 2020
Five organizations making an impact on wildlife
Wiki.ezvid, June 2020
Wildeverse review: Amazing AR exploration game
AR/VR Tips, April 2020
New online game promotes primate conservation
Getaway, April 2020
the Leader, April 2020
Internet of Elephants launches Wildeverse, an AR game about endangered animals and conservation
Techcrunch, April 2020
Chester Zoo targets mobile gamers to promote conservation of endangered species
Deeside, April 2020
A real-world version of Pokémon Go lets you track orangutans in the jungle
Massive Science, April 2020
Internet of Elephants unleashes Wildeverse
Games Industry Africa, April 2020
App Issues New Running Challenge: Can You Take On a Snow Leopard?
Runners World, October 2019
Play the game, save the planet: Conservationists target video gamers
Reuters, June 2019
Augmented Reality and Mixed Reality in Aid of Conservation
Scientific American, December 2020
Techcrunch, November 2017
What the Internet of Things can do for wildlife (starts at minute 25:45)
Resonance Fm, October 2017
Dutch agencies are building the ‘Pokemon Go’ for wildlife
Adformatie, August 2017
A startup is making a “Pokemon Go” game based on the movements of real animals
Quartz, July 2017
Animated animals: can games engage an audience with a conservation message?
Mongabay, July 2017
Rhino Carpentry: The Making of Lola the Rhino in Augmented Reality
Wildlabs.net, July 2017
Loop een wild beest tegen het lijf met Safari Central (Dutch)
Control Online, July 2017
Going into Business for Wildlife Conservation
Stanford Social Innovation Review, April 2016
"Holy crap, there is not that much time left!" Confessions of a reluctant entrepreneur
Interview by Riley Masunaga, January 2016
Coding for Conservation: Hackathons Generate Apps and Ideas
WildTech Mongabay, December 2015
Could Big Data Have Saved Cecil the Lion?
Skoll World Forum, September 2015
Skoll World Forum, August 2015
press Release archive
Vienna, October 2019
Video Games Industry Levels Up in Fight Against Climate Change (PDF)
New York, September 2019
World’s first Augmented Reality Wildlife Photographer of the Year announced
Nairobi, October 2017
Nairobi, August 2017
Internet of Elephants creates the first game based on real wildlife data
Nairobi, July 2017
Hackathon for Wildlife Generates Ten Innovative Concepts for Wildlife Conservation
Nairobi, November 2015
Nairobi, November 2015